Here is my tour of Reading, MA:
Route of Reading, MA
Monday, June 12, 2017
Friday, June 9, 2017
Monday, June 5, 2017
Scratch Games Reflection
1:
- The most fun game I played was "Whack-a-Cat" by JCote13
- The most difficult game was "Not-so mortal Combat.EXE" by KSchumann
- The most creative game I played was "Game 4 You" by bgauthier48
Thursday, June 1, 2017
Final Scratch Project
Here is the link and the embedded game:
Planet Platformer
Truthfully, this idea of mine was completely random as I had no idea what do to, so I just began without much thought. At first, I knew I would need some form of increasing difficulty so I used different planets, and I then made the backdrops and sprites. Most of the challenges occurred in the early stages of development, where I was still figuring out how I would make a walking animation and randomly spawning obstacles. However, once I completed the first random obstacle, they all became much easier, just involving making clones at different positions and programming the clones. The smooth walking animation was also much easier than I thought it would be too. I tested this game by going through my levels and seeing if they loaded properly, if the objects appeared correctly, and if my costume changes were working. Nothing much beyond those topics. I am most proud of how I actually managed to pull off this idea and how well it turned out. However, I am disappointed by the fact that I did not have time to make more planets. In the end, creating this game was an enjoyable experience.
Planet Platformer
Truthfully, this idea of mine was completely random as I had no idea what do to, so I just began without much thought. At first, I knew I would need some form of increasing difficulty so I used different planets, and I then made the backdrops and sprites. Most of the challenges occurred in the early stages of development, where I was still figuring out how I would make a walking animation and randomly spawning obstacles. However, once I completed the first random obstacle, they all became much easier, just involving making clones at different positions and programming the clones. The smooth walking animation was also much easier than I thought it would be too. I tested this game by going through my levels and seeing if they loaded properly, if the objects appeared correctly, and if my costume changes were working. Nothing much beyond those topics. I am most proud of how I actually managed to pull off this idea and how well it turned out. However, I am disappointed by the fact that I did not have time to make more planets. In the end, creating this game was an enjoyable experience.
Monday, May 15, 2017
Wednesday, May 10, 2017
Tuesday, May 9, 2017
Monday, May 8, 2017
Tuesday, May 2, 2017
Monday, May 1, 2017
Friday, April 28, 2017
Tuesday, April 25, 2017
Debug-Its 1.1-1.5
Here are the links and embedded code of the solved Debug Its:
Debug It 1.1
Debug It 1.2
Debug It 1.3
Debug It 1.4
Debug It 1.5
Debug It 1.1
Debug It 1.2
Debug It 1.3
Debug It 1.4
Debug It 1.5
Monday, April 24, 2017
Friday, April 14, 2017
Monday, March 27, 2017
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